﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldEvolution
{
    [EventDeclare()]
    public class EventEntityBorn : EventBase<EventEntityBorn>
    {
        Cell cell;
        public EventEntityBorn reset( Cell _cell )
        {
            cell = _cell;
            return this;
        }

    }
}
